

Bodyguards and escorts when moving into towns and taverns.Troops t (dis)advantas based on the terrain and type.New face textures for both men and women, specific for each faction.Improved scenes, with better arenas, challenging new castles and redone training fields.


Lords and companions all have their unique banners.Some native items replaced by better ones.1288 new items on top of the native ones, making a total of 1891 items.New map icons, including some that reflect the scene.New animations for everything, including walking and standing still.Battle Time uses the Warband Script Enhancer, adding more features and support for dedicated servers. May be compatible with some Native savegames. Great for LAN play or online with voice chat and screen sharing software. After the battle, load your saved game and apply the results from the multiplayer battle. The multiplayer battle will have the correct scene, troops (weapons and skills), banners, and weather. The main party inventory is available during the MP battle by choosing "Access Inventory" from the Esc menu before spawning or using the box at your spawn point. Take command of a troop division or all the troops from your chosen party. Anyone that joins the MP battle can choose to be the player, a companion in the player's SP party, any lord from either team, or a random regular soldier. Use a dedicated server so that players do not need to reconnect for each battle. When you fight a battle, siege, or attack a village, host a multiplayer game so your friends can help you win the fight. Play your campaign in singleplayer and your battles in multiplayer. Battle_Time added, you can now host or join a single player campaign's encounters, effectively enabling co-op play in warband during encounters.Lots of bug fixes to Native and Floris in general.BodySliding (On death, you possess your nearest companion, if no companion is found you possesses nearest allied troop).Wind mechanic affecting terrain, trees, borders, and beards.Custom battles now have weather and day/night cycles.Lord executions & Lords can also execute each other, dynamic changes to the game based on executions, permadeath from executions, player can also be executed.Improved the blood system and animation.Tavern townspeople actually use mugs to drink now.Prisoner system has been totally overhauled, talk to troops in the party menu to begin dialog.Under Mod Options you can now disable companions from being taken prisoner.3 Different troop trees to choose from when making a character.
